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| The Death Knights ------------------------------------- The Death Knights are fierce and mighty warriors who were once Knights in their human lives, cursed by the Gods for crimes they commited, and must live out eternity as the horrid, hulking beasts of another time. -------------------------------------- Death Knights still wear their armor and carry the sowrds they carried at the time of their death. They are cloaked in Black robes and wear the helms they once wore in normal life. They are enormous creatures who are immune to any magic that they may now carry themselves. |
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| When in battle, the Death Knights carry an alignment of Chaotic evil and fight with unending strength and no mercy. They have a class higher than most oppenents they will face, and can usually be found guarding treasures of Kings, or scared places that can be threatened. ---------------------------------------------- Since having been cursed by the Gods for their crimes, the Death Knights still have their own battle strenghts and willpower. They cannot however do for the good since they were doomed due to their sins. They will fight literally as they would have in normal life, to the death. They are difficult to kill and will fight and match stroke for stroke against the most formidable opponents. They are mere fighting machines and guards of those who have brought them back to "life" to serve them |
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| Death Knights cannot be turned to good, however they can be dispelled by a powerful magic that must come from a Lawful Good Cleric or Wizard. ------------------------------------- Most of the Death Knights carry long swords or Short Sword of Stealing. Whatever weapon they choose to use, their opponent is in for quite the battle. Death Knights are huge creatures, standing over 6ft tall and weighing more than 300 pounds. They are quicker than one might imagine for their enormous size and weight. They are based off their previous selves with magical ability and are extremely dangerous. ----------------------------------------- The voice of a Death Knight seems to echoe and booms from a faraway dark pit that even kenders fear to tread to. Since all fighting skills are retained from the Death Knight's previous self, when you add the magic ability to them, they are frightening and intimidating even to the bravest Elf, ranger or Dwarf |